Business/Technology

Business/Technology (X) - High (X)

Teens Avoiding Predators Online

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Teens online need to be aware of the dangers of inadvertently connecting with an online predator. This interactive eBook explains the tactics a predator may use and the red flags and warning signs that an online friend is not a safe buddy. The interactive platform simulates situations such as messages and e-mails and teaches teens how to avoid predators from within the safe, controlled environment of the eBook. Sidebars highlight the finer points of the discussion, such as the role the government plays in protecting children online.

Teens Avoiding Predators Online

Teens Playing Games Online

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Online games are hugely popular with teens and adults alike. From single-player "casual games" on a cell phone or social network to massive multiplayer online games (or mmogs), there are a lot of ways a teen can spend his or her time online. However, it is important teens remember that, as with any online activity, there come risks. This interactive eBook teaches teens how to participate safely in the online gaming community, from keeping personal information private while gaming on social networks to avoiding bullies and "griefers" online.

Teens Playing Games Online

Teens Protecting Their Privacy Online

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Teens can sometimes "overshare" on social networks and other Web sites without thinking about the risks they face by exposing themselves to an entire world of strangers online. Through interactive simulations on strong password and profile creation, this interactive eBook instructs teens to be mindful of what they do with their personal information, including how they share photos and set privacy settings on social networks. The eBook also discusses how to keep a computer safe from Phishing schemes, spyware, and other malicious attacks, such as those launched by hackers.

Teens Protecting Their Privacy Online

Teens Stopping Cyberbullying

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Cyberbullying is a dangerous epidemic that more and more teens face today. Teens are always connected, and bullying can be anonymous and relentless. This eBook explains how the painful problem can plague so many teens and offers important guidance for understanding and stopping a cyberbully in their tracks. Simulations present users with constructive options for dealing with a cyberbully, such as collecting evidence against a bully and getting help in putting a stop to the attacks. Interactive sidebars discuss the real-world consequences of cyberbullying.

Teens Stopping Cyberbullying

Teens Using Social Networks

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Teens love connecting with their friends on social networks, and this eBook aims to instruct them on how to be safe when sharing and interacting online. The simulations engage the reader with a realistic social networking experience including how and when to accept a friend request and virtual profile creation—all within the safe, controlled environment of the eBook. Links and resources are provided for users looking for safer social networking options designed specifically for teens.

Teens Using Social Networks

Agricola

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In Agricola (Latin for "farmer"), you're a farmer in a wooden shack with your spouse and little else.

Grade Level: 
Middle
High
Content Area: 
Social Studies
Business/Technology
Play Time: 
120 min.
Agricola

Poseidon

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game icon

Poseidon is a game about prestige, fortune and exploration.

Grade Level: 
High
Content Area: 
Math
Business/Technology
Play Time: 
120 min.
Poseidon

Agricola: Farmers of the Moor

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This expansion adds to the base game of Agricola with a large set of new improvements, and adds a number of new features. Horses are introduced as a new type of animal.

Grade Level: 
High
Content Area: 
Social Studies
Business/Technology
Play Time: 
120 min.
Agricola: Farmers of the Moor

Automobile

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Automobile is a 3-5 player game that bears a modern setting when compared to most of Wallace’s releases. Players are competing in the U.S.

Grade Level: 
High
Content Area: 
Social Studies
Business/Technology
Play Time: 
120 min.
Automobile

The Werewolves of Millers Hollow

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The Werewolves of Millers Hollow:

Grade Level: 
Middle
High
Content Area: 
ELA
Business/Technology
Play Time: 
20 min.
The Werewolves of Millers Hollow

For Sale

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Going once! Going twice! Sold to the highest bidder! In this perfectly-crafted bidding game, players are forced to make a multitude of difficult decisions every minute…and that’s just in the first phase of the game!

Grade Level: 
Middle
High
Content Area: 
Math
Family/Consumer Science
Business/Technology
Play Time: 
20 min.
For Sale

Citadels

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In Citadels, you are a medieval ruler trying to complete your city before your opponents can build theirs. Expand your city by adding new districts, but be sure to invest wisely: some districts are more valuable than others, but cost more gold to build.

Grade Level: 
Middle
High
Content Area: 
Business/Technology
Play Time: 
30 min.
Citadels

Space Alert

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Space Alert is a team survival game. Players take on the role of a crew of space explorers sent out through hyperspace to survey a dangerous sector of the galaxy.

Grade Level: 
High
Professional
Content Area: 
ELA
Business/Technology
Play Time: 
30 min.
Space Alert

The Resistance

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The Resistance is a very intense social deduction game for 5-10 players. While it shares similiarities with games like Werewolf, Mafia and even Battlestar Galactica it has many very unique features such as a quick 30 minute play time, no moderator required and no player elimination.

Grade Level: 
Middle
High
Content Area: 
ELA
Business/Technology
Play Time: 
30 min.
The Resistance

Ultimate Werewolf

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Your quiet little 16th century village has suddenly become infested with some very unfriendly werewolves...can you and the other villagers find them before they devour everyone?

Grade Level: 
Middle
High
Content Area: 
ELA
Business/Technology
Play Time: 
30 min.
Ultimate Werewolf

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