# Math

Math (X) - Primary (X) - Elementary (X) - Geometry (X)

## Geometry (2004)

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Make sense of math! Using number sense, algorithms and hands-on manipulative, kids tackle math problems found in real-life situation. Whether splitting a pizza evenly, estimating the cost of a new toy or graphing the results of a science project, math is encountered in many forms.

Primary
Elementary
Length:
00:23

## Do an Hour of Code | Tynker

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Build the computer literacy and problem solving skills students need to become innovators of the future.

Introduce students to computer programming, or take their coding skills to the next level as they engage in fun activities and projects that enhance STEM learning outcomes. With an Hour of Code with Tynker, teachers can easily introduce the basics of computer programming in a fun and intuitive way.  Start with any of the six adventure puzzles, then students can apply what they’ve learned to create fun projects to share with others – multi-level and multi-player games, math patterns, interactive comics and greeting cards.

No programming experience is required.  Use the resources provided to quickly plan a successful Hour of Code for your class. Students can access Candy Quest and Dragon Dash puzzles from this site.  The rest of the activities, plus a teacher's guide and answer keys, can be found at hourofcode.tynker.com.

## Wallpaper Tessellations | Cybechase

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In this video segment from Cyberchase, Harry decides to wallpaper his living room walls. He takes some measurements and then goes to a store to buy wallpaper, but he finds out the cost is much too high. Since he still wants to cover his walls, he realizes he can use some leftover scraps of wallpaper he finds in the trash to create a tessellation on his wall.

## Blossom and Snappy Build Scale Models | Count On It!

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Blossom and Snappy learn about scale models and how they are used in the design and construction of buildings. They visit an architectural firm, a construction site, Clark Atlanta University Art Gallery, and Clark Atlanta University Science Center. They learn how to build their own scale model of a house.

## Angles | What's Good

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Take the court with retired NBA star and current basketball analyst Kendall Gill to learn about the science of the perfect shot. We use angles every day—to build ramps and slides, steer a car, shoot basketballs, throw baseballs, and kick soccer balls. In fact, the science of angles is in almost every sport we play and every movement we make, so go out and play a game with your kids.

For use at home with your children, see our Science of Angles Lesson Plan!

## Addends of Six with Manipulatives

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Introducing the benefits of manipulatives to explore addition concepts. This 1st grade teacher asks her students to use unifix cubes to create addends of six before recording their findings.

## Welcome to the Pools | The Odd Squad

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Learn about symmetry with the Odd Squad. Oscar shows off the Odd Squad pools and tells about the symmetric scientist who created them.

## Mr. Frank's Flat Cart | The Odd Squad

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Learn about the relationships between two- and three-dimensional objects with the Odd Squad. A new villain is on the loose, and he's flattening things around town. Olive and Otto are on the case!

## Dasher and Dancer Over France | The Odd Squad

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Learn about patterns in practice with the Odd Squad. By graphing coordinates, Olive and Otto establish a pattern to track Dasher and Dancer.

## Centigurps Love Spheres | The Odd Squad

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Learn about identifying spheres and counting in bundles of fives with the Odd Squad. Oscar and Otto know that centigurps love spheres, so the agents focus their search on places where spheres can be found. They put the captured centigurps in boxes of five and ten.

## Off Target | The Electric Company

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Learn about the vocabulary words target, straight, direction, concentrate, and twice with The Electric Company when a new recruit to the gang arrives. A neighborhood kid, Marcus Barnes, has just found out he has the wordball power - well, kind of. The Electric Company tries to help Marcus improve his wordball throwing skills so he can join them. Meanwhile, Francine and Gilda, a new resident in Francine's building and Prankster-in-training, ask Manny to build a machine that can help them prevent Marcus from becoming the newest member of The Electric Company.

## The Curious Case of Pirate-itis | Odd Squad

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Otto and Oscar try to stop Olive from turning into a pirate.

## ¡Arte y más! Lesson 42

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Together we sing the “Hola” song, and then Sra. Alicia and Susana greet each other and sing the first verse and introduce the second verse of “Líneas,” which the students echo. Sra. Alicia introduces the Joan Miró painting “Lección de esquí” (“Ski Lesson”). She asks students to look for different types of lines in the painting and introduces the concept of shapes. As she points at a shape, she explains that a shape is the space enclosed by lines. We are further introduced to shapes by examining el cuadrado (the square) and el triángulo (the triangle). Finally, to review numbers, shapes, and sizes, Sra. Alicia sorts triangles and squares. The students are invited to count the large and small shapes. The lesson closes with the “Adios” song.

## Reverse-A-Ball! Mission 1 - The Electric Company | PBS KIDS Lab

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Use this video to help children use graphs to represent and analyze data, and introduce them to math vocabulary. Francine surveys her studio fans to decide what she should drop on Jessica and Marcus, and the results put The Electric Company in a real pickle.

Utiliza este vídeo para ayudar a niños con el uso de gráficos para representar y analizar los datos, y vocabulario matemático. Francine le pregunta a sus fans lo que debe tirar sobre Jessica y Marcus, y los resultados ponen a la compañía eléctrica en un aprieto real.

## Things are Coming Apart | The Odd Squad

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Learn about dividing objects into equal sections in this fun clip from the Odd Squad. Someone is cutting things into pieces all over town! Olive and Otto are on the case, but Otto just wants to see his favorite magician--the Great Grinaldi.