New Game Library Resources

Roller Coaster Challenge
Players: 1-2 | Time: | Grades: Elementary, Middle, High

In this thrilling engineering challenge, players get to build their very own roller coasters. Start by choosing a challenge card and setting up the pieces to match. Then, players use the remaining pieces to build a working roller coaster that meets the build conditions on their challenge card. Roller Coaster Challenge incorporates elements of a logic puzzle, while also allowing for the creativity that stems from free-form building. Once you have solved each challenge, you get to watch a real coaster car glide down the track, complete with...

Gravity Maze
Players: 1-2 | Time: 15 min. | Grades: Middle, High

It’s a maze game. It’s a marble game. Actually, it’s a gravity-powered logic maze game that builds reasoning skills and visual perception. The best part is – it’s fun to play and learn! Use the challenge cards to strategically place towers and create a path for your marble to reach the target. With 60 challenges to test your skills, this fun maze game is definitely a marble run for brainiacs!

Jumpin
Players: 1-2 | Time: 10 min. | Grades: Elementary, Middle

Help the rabbits jump and hide!
Can you help the rabbits jump to safety? Use other rabbits, mushrooms and even the moving foxes to jump around and hide the rabbits in their holes. A great travel game that features 60 challenges and a portable carrying case.

Day and Night
Players: 1-2 | Time: 10 min. | Grades: Primary, Elementary

Day & Night is a fun-filled game of logic that evolves in step with your child’s growing skills. Kids arrange and stack the pieces to match the challenges on the included challenge booklet. Just as night follows day, the "day" challenges provide a great start that gradually build up to the more advanced "night" challenges.

Snow White
Players: 1-2 | Time: 10 min. | Grades: Primary, Elementary

Once upon a time…
Discover the magic of the fairy tale with this original puzzle game. SnowWhite Deluxe is designed to introduce young children to logical thinking as well as the use of symbols. Play SnowWhite by correctly placing all the characters inside the house. The symbols in each challenge offer directions about who needs to be placed where. Can you help the seven dwarfs find SnowWhite? The last empty spot in the house is for her.

SnowWhite can be played in two different ways: From the interior of the house (first 24...

Little Red Riding Hood
Players: 1-2 | Time: 5 min. | Grades: Primary, Elementary

Once upon a time…
Discover the magic of the popular fairy tale in this wonderful brain teaser for preschoolers. Can you help Little Red Riding Hood find the right path to her grandma’s house? Place Little Red Riding Hood, the house and the trees on the game board and use the puzzle pieces to make a path to Grandma’s house.
Then you can play the game with the Wolf! But beware, he might get there faster! Try to solve these challenges by making two paths to Grandma’s House, one for Little Red Riding Hood, and one for the Wolf....

Saboteur
Players: 3-10 | Time: 20 min. | Grades:

Players take on the role of dwarves. As miners, they are in a mine, hunting for gold. Suddenly, a pick axe swings down and shatters the mine lamp. The saboteur has struck. But which of the players are saboteurs? Will you find the gold, or will the fiendish actions of the saboteurs lead them to it first? After three rounds, the player with the most gold is the winner.

With the help of Dwarf Cards, the players are assigned their role: either miner or saboteur. The roles are kept secret- they are only revealed at the end of the round....

Kingdomino
Players: 2-4 | Time: 15 min. | Grades: Elementary, Middle, High

In Kingdomino, you are a Lord seeking new lands in which to expand your kingdom. You must explore all the lands, wheat fields, lakes, and mountains in order to spot the best plots. But be careful as some other Lords also covet these lands...

Dominoes with a kingdom building twist. Each turn, connect a new domino to your existing kingdom, making sure at least one of its sides connects to a matching terrain type already in play. The game mechanics for obtaining the tiles is clever: the order of who picks first depends on which tile was...

This War of Mine
Players: 1-6 | Time: 90 min. | Grades: High

This War Of Mine: The Board Game is the tabletop adaptation of the award-winning video game that pictures the drama of civilians trapped in a war-torn city.

You will enter this experience as a group of civilians trapped in a besieged and conflict-ridden city, enduring many hardships that often test the essence of humanity.

During day time you will take shelter in a ruined tenement house, which you will care about and manage by: removing rubble, searching through various rooms (often behind barricaded doors), you will build...

7th Continent
Players: 1-4 | Time: 120 min. | Grades: Middle, High

It's the early 20th century. You have decided to sail back to the newly discovered seventh continent to attempt to lift the terrible curse that has struck you since your return from the previous expedition.

In The 7th Continent, a solo or cooperative "choose-your-own-adventure" exploration board game, you choose a character and begin your adventure on your own or with a team of other explorers. Inspired by the Fighting Fantasy book series, you will discover the extent of this wild new land through a variety of terrain and event cards...

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