Cyberchase

Programming a Robot

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In this video segment from Cyberchase, the CyberSquad has shrunk Matt and sent him inside Hacker to insert a memory chip that will change Hacker from evil to good. When a force field causes problems, the CyberSquad must program a robot to rescue Matt. In order to get the robot to do what they want, they must break a task into a sequence of simple steps that the robot can follow.

Earning 100 Snelfus

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In this video segment from Cyberchase, there is a valuable Encryptor chip being auctioned off that the CyberSquad needs to purchase in order to save Motherboard. It looks like it will take at least 100 Snelfus to win the bidding. The CyberSquad plans to raise Snelfus by working each day to earn and save Snelfus over a period of 11 days.

Body Matches | Cyberchase

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In this video segment from Cyberchase, someone has kidnapped Chewcrocca, a giant cybercrocodile. The CyberSquad must act as crime scene investigators as they search for the kidnapper. In order to generate a profile of the suspect, they use their only clues, a footprint and a handprint, along with the "body match" information they collect by measuring their own bodies.  

Read My Bar Graph!

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In this "Cyberchase" video clip, the kids create their own bar graph to track the amount of bugs in the main Cybrary. They compare their bar graph to the one that Hacker created (to trick Ms. Fileshare, the librarian) and realize that the two bar graphs are based on different scales.

Hexagons

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In this video segment from Cyberchase, the CyberSquad must build a path to cross a stream of hot lava. They find a pile of triangle shaped tiles which float in the lava and don't melt. Unfortunately, they run out of triangle tiles when they are only half way across the stream of lava and must figure out what other tiles they can use to complete the path.

Bianca's Hoop Dream

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In this Cyberchase video clip, Bianca takes her sister to basketball practices. After Bianca's sister discovers that her coach isn't there, she asks Bianca to act as their substitute coach and help them prepare for their upcoming tournament. Bianca runs drills and attempts running a play, but becomes frustrated when the girls are confused about what to do. Bianca's sister helps her use a diagram to illustrate the play, which clarifies it for the team. Later, the girls end up winning the tournament.

Zero Gravity and the Circus

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In this Cyberchase video clip, Harry learns the hard way that factoring a zero into a calculation can lead to suprising results. Harry and his circus audition partner Liza receive better scores than their competators in juggling, and unicycle-riding. After these two rounds, Harry is convinced that they will win spots in the troupe due to their seven point lead. However, since Harry never practiced balancing on a ball, he falls off and gets a score of "0" in this category. This impacts his team's overall score deeply and they lose the competition by one point.

Word Problems Using Addition and Subtraction of Fractions: Harry Gets Locked Up

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This video features Harry and his cousin Harley. Harley is desperate to use Harry's bike, but first he must decipher the combination to the bike lock by solving a word problem. In the accompanying classroom activity, students complete a code-cracking activity of their own. This resource is part of the Math at the Core: Middle School Collection.

Cyberchase | Reduce, Reuse, Recycle

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By practicing the reducing, reusing and recycling, we can cut our trash by significant amounts and
lower our impact on landfills and the planet.

Saving Mother's Day

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In this Cyberchase video clip, Hacker releases Squeebles on the Cybersquad in an attempt to have the bugs eat their Mother's Day flowers. Since the bugs are attracted to the flowers' pollen, Digits problem solves. He vaccums up some of the pollen and flys away with it to divert them. The Squeebles fly after him and he sprays the pollen on Hacker's ship, where the bugs eat it. The crew is then able to save the flowers and Mother's Day.

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